package labox.innovation.gameserver.network.serverpackets;

import java.util.List;

import javolution.util.FastList;
import labox.innovation.gameserver.model.actor.L2Character;
import labox.innovation.gameserver.model.actor.instance.L2PetInstance;
import labox.innovation.gameserver.model.actor.instance.L2SummonInstance;

/**
 * This class ...
 *
 * @version $Revision: 1.3.2.1.2.3 $ $Date: 2005/03/27 15:29:39 $
 */
public class PartySpelled extends L2GameServerPacket {
	private static final String _S__EE_PartySpelled = "[S] f4 PartySpelled";

	private List<Effect> _effects;

	private L2Character _activeChar;

	private class Effect {
		protected int _skillId;

		protected int _dat;

		protected int _duration;

		public Effect(int pSkillId, int pDat, int pDuration) {
			_skillId = pSkillId;
			_dat = pDat;
			_duration = pDuration;
		}
	}

	public PartySpelled(L2Character cha) {
		_effects = new FastList<Effect>();
		_activeChar = cha;
	}

	@Override
	protected final void writeImpl() {
		writeByte(0xf4);
		writeInt(_activeChar instanceof L2SummonInstance ? 2 : _activeChar instanceof L2PetInstance ? 1 : 0);
		writeLong(_activeChar.getObjectId());
		writeInt(_effects.size());
		for (Effect temp : _effects) {
			writeInt(temp._skillId);
			writeInt(temp._dat);
			writeInt(temp._duration / 1000);
		}

	}

	public void addPartySpelledEffect(int skillId, int dat, int duration) {
		_effects.add(new Effect(skillId, dat, duration));
	}

	/* (non-Javadoc)
	 * @see labox.innovation.gameserver.serverpackets.ServerBasePacket#getType()
	 */
	@Override
	public String getType() {
		return _S__EE_PartySpelled;
	}
}
